This article explores the critical factors of technology adoption which has been identified in literature and uses the analytical hierarchy process (AHP) to evaluate the critical factors and their priorities in selecting an online teaching tool from students’ perspective. Currently, there are many web-based learning platforms, such as Microsoft Teams and Zoom that have become supplementary channels for communicating, collaborating and sharing information in virtual learning environment. Researchers (e.g. Buabeng-Andoh, 2018; Weerathunga et al. 2021) have studied many variables, such as perceived ease of use, perceived usefulness, gender, time flexibility, learning flexibility and social isolation that can impact the adoption of web-based learning technologies, and learning abilities of students in a virtual environment.
AHP is a method developed by Saaty (1980) for ranking decision alternatives and selecting the optimal one when the decision maker or a group has several alternatives from which to select. The AHP methodology has been applied in many different fields including human resource planning, selection of renewable energy projects, supplier selection, and adoption of information and communication technology. The AHP methodology breaks down a problem into a hierarchy consisting of three levels : goal, criteria and decision alternatives. In AHP, the decision maker/group decides how each alternative “scores” on a criteria by using pairwise comparison. In a pairwise comparison, the decision maker/group compares two alternatives at a time according to one criteria and indicates a preference. Gupta et al. 2017 summarizes the steps of AHP methodology as follows: (i) structure the problem and develop the analytical hierarchy process model, (ii) collect the data from experts/group; (iii) develop pairwise comparison matrix and compute the normalized priority weights of main criteria and sub-criteria (iv) check the consistency of each comparison matrix to validate the results; (v) aggregate of all priorities and (vi) determine the global weights and rank decision alternative. In this article, the goal is to identify the factors influencing the adoption of a web-based learning platform. The objective is placed on Level 1, Level 2 comprises of the criteria, and the alternatives are on Level 3. The AHP hierarchical model is shown in Figure 1.
In this article, the criteria for comparing and Microsoft Teams and Zoom are as follows:
Ease of use: perceived ease of use is “the extent to which a person
believes that using a particular system would be free of effort” (Davis, 1989, p. 320). Students improve their online learning activities when they perceive that the web-based learning tool is easy to use.
Interaction and collaboration: Researchers have shown that students benefit from using web-based learning technologies that are interactive and requires collaboration between students and teachers (e.g. Parikh and Verma, 2002).
Evaluation tools: the use of the web-based learning tool to provide possibilities for evaluations, such as self test and quiz (McClelland, 2001)
User friendliness: web technologies are relevant to the educational process when students perceive that they are user fiendly (Mioduser et al. 2000)
The data for the study is collected from the 4th year energy engineering students from Vaasa University of Applied Sciences studying contemporary issues in technology and management. The students were also introduced to the concept of AHP in the selection of innovative projects. 12 students in 3 groups were asked to give their opinions on the importance of factors affecting students’ adoption of learning platforms. AHP is usually employed to obtain opinions from people who have an idea and knowledge about the subject under investigation and therefore, does not require a large sample size (see Appendix 1) for the questionnaire used in the study). Students were asked to give preferences among criteria. In other words, students stated their preferences between each pair of criteria using the scales developed by Saaty (1980) shown in Table 1. The responses of the student are presented in a decision matrix.
Explanation of Preference Level | Numerical Scale |
If option A (criteria 1) and Option B (criteria 2) equally preferred | 1 |
If option A (criteria) is moderately more important than option B criteria) | 3 |
If option A (criteria) is strongly more important than option B (criteria) | 5 |
If option A (criteria) is very strongly more important than option B (criteria) | 7 |
If option A (criteria) is extremely more important than option B (criteria) | 9 |
Choose even number for intermediate evaluation | 2,4,6,8 |
The analysis of the data collected was performed using MS Excel. The aggregation of responses is done using geometric means. The comparison matrix is normalized by dividing each entry by the sum of the corresponding column to obtain a priority vector. The priority vector provides information on relative weights among the criteria being compared. The results of the decision matrix for the second level criteria is given in Table 2 below. The priority vector indicates that ease of use and user friendly are the most preferred criteria for students when considering web-based learning technology platform. The least preferred criteria is evaluation tool.
User Friendly (UF) | Interaction and collaboration (IC) | Evaluation tool (ET) | Ease of use (EOU) | Priority vector | |
User Friendly (UF) | 1.00 | 1.81 | 2.15 | 1.00 | 0.31 |
Interaction and Collaboration (IC) | 0.55 | 1.00 | 1.80 | 0.58 | 0.18 |
Evaluation tool (ET) | 0.46 | 0.55 | 1.00 | 0.77 | 0.10 |
Ease of use (EOU) | 1.00 | 1.72 | 5.65 | 1.00 | 0.39 |
Note: comparison matrix is in blue, and priority vector in green
The AHP allows for consistency check and if the consistency ratio is less than 0.1 (10%), then the judgements are acceptable. To check the consistency, the principal eigen is first calculated. The process for determining the consistency ratio is summarised as follow: (i) create the matrix Aw by multiplying the comparison matrix A by its priority matrix w; (ii) create the vector lamda (λ) by dividing the elements in Aw by the corresponding element w; (iii) calculate λmax by taking the average of the values in λ; (iv) calculate the consistency index (CI) as follows: (λmax – n)/ (n-1), where n is the dimension of the matrix and (v) calculate the consistency ratio CR = CI/RI. Saaty proposed a random index table that can be used in determining the consistenct ratio (see Table 3). The consistency index is 0.031, and RI is 0.9 since n, the number of items compared is 4. This results in a consistency ratio of 0.034 meeting the acceptable level (see Taylor 2016, p. 455 mathematical steps in AHP).
n | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
RI | 0 | 0 | 0.58 | 0.9 | 1.12 | 1.24 | 1.32 | 1.41 | 1.45 | 1.49 |
The two alternatives considered for the study are Microsoft Teams and Zoom, and a decision is made comparing the alternatives for each criteria. Since the matrix is 2 X 2, the value of RI is zero, and thus the consistency cannot be evaluated. The results are presented in the Tables 4-7 below.
User Friendly (UF) | Zoom | Teams | Prority Vector |
Zoom | 1.00 | 0.61 | 0.38 |
Teams | 1.63 | 1.00 | 0.62 |
Interaction and Collaboration (IC) | Zoom | Teams | Prority Vector |
Zoom | 1.00 | 0.58 | 0.37 |
Teams | 1.72 | 1.00 | 0.63 |
Evaluation Tool (ET) | Zoom | Teams | Prority Vector |
Zoom | 1 | 1.44 | 0.59 |
Teams | 0.69 | 1 | 0.41 |
Ease of use (EOU) | Zoom | Teams | Prority Vector |
Zoom | 1 | 0.67 | 0.40 |
Teams | 1.49 | 1 | 0.60 |
The results presented in Figure 2 shows that based on user friendliness, interaction and collaboration, and perceived ease of use, Microsoft Teams was the most preferred choice for students. Zoom was the most preferred choice when considering criteria evaluation tool.
The final step in the AHP analysis was to calculate the global weight of the alternatives. The results are presented in Figure 3 below. The graph shows that students preferred Microsoft Teams compared to Zoom. The overall score for Microsoft Teams is 0.59 and Zoom is 0.41.
The selection of an online teaching platform is a multi-criteria decision process. The objective of this article is introduce students to tAhe concept of AHP in the course of contemporary issues in technology and management, and to demonstrate the use of AHP in the selection process of an online teaching platform. The results of the study show the students’ preference for Microsoft Teams for online teaching in areas of user friendliness, interaction and collaboration, and perceived ease of use and preference for Zoom as an evaluation tool. The article shows that multi-criteria decision methods, such as AHP can be employed as a decision making tool and providing guidance in making the appropriate decision for selecting an online teaching platform for students. When the web-based learning platform is user friendly and provides interactive collaboration, students are more likely to adopt and use them. Future research can be conducted to include teachers, students from business and social and health departments, and different stakeholders in the university, such as administrative staff to make it possible to generalize the results.
AHP QUESTIONNAIRE
Please answer all the questions in Level 2 (Comparison among the criteria)
Criteria 1 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 equal | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Criteria 2 |
User Friendly | Interaction and Collaboration | |||||||||||||||||
User Friendly | Evaluation tool | |||||||||||||||||
User Friendly | Ease of Use | |||||||||||||||||
Interation and Collaboration | Evaluation tool | |||||||||||||||||
Interaction and Collaboration | Ease of use | |||||||||||||||||
Evaluation Tool | Ease of use |
Level 3
Criteria 1 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Criteria 2 |
Zoom | Teams |
Criteria 1 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Criteria 2 |
Zoom | Teams |
Criteria 1 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Criteria 2 |
Zoom | Teams |
Criteria 1 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Criteria 2 |
Zoom | Teams |